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Set Piece Palettes

The style library for the /dm/setpieces workspace — thirteen scene-typed registers, each shown with a thumbnail of the layout in that palette. Jade Circuit is the one currently applied to the real page. The others are staged for when set pieces gain a per-piece theme (a woodland ambush in Mosslight, a guildhall in Guildhall, and so on).

Dungeons

Jade Circuit layout

Jade Circuit

Live

Deep-ink base, jade + cyan holographic accents, mono micro-labels. Tactical ranger’s-display register.

Base
ink
#0a121c
panel
#0e1a26
Accents
jade
#3ad6b0
cyan
#41c8ff
muted
#7b8fa3
text
#dce8f2
Dungeons I layout

Dungeons I

Museum-dark tonal slate greys, wide-tracked wall-text labels, vermilion only on selection and the arrow.

Base
slate
#16181d
panel
#1e2128
Accents
vermilion
#e8442e
ink
#c9cdd6
text
#f2f3f5
Dungeons II layout

Dungeons II

Sumi-e minimal: ink black, porcelain chips, a single cinnabar seal accent. Lots of air, zero glow.

Base
ink
#101114
panel
#1a1b20
Accents
cinnabar
#c73e2e
porcelain
#f2f0ea
grey
#3a3c44
Dungeons III layout

Dungeons III

Near-monochrome moonlight greys, typography-led; crimson reserved for the destructive ✕ only.

Base
base
#131416
panel
#1c1e21
Accents
silver
#8f939c
text
#d9dbde
crimson
#b3382e

Woodlands

Woodlands I · Mosslight layout

Woodlands I · Mosslight

Old-growth forest floor: moss + lichen greens, shafts of pale-gold canopy light, serif names.

Base
green-black
#0c1410
panel
#101c15
Accents
moss
#6fae5e
lichen
#a8c98a
canopy
#e6d79c
Woodlands II · Wildwood layout

Woodlands II · Wildwood

Ranger cartography: dark pine, fern green, antler-ivory linework, faint topo contours, trail-blaze corridors.

Base
pine
#0e1512
panel
#13201a
Accents
fern
#4e8f6a
sage
#63ac82
antler
#e2ddcf
Woodlands III · Fey Thicket layout

Woodlands III · Fey Thicket

Twilight enchanted forest: foxglove violet + firefly chartreuse, firefly specks, whimsical italics.

Base
dusk
#0d1418
panel
#131c22
Accents
foxglove
#9d6fd6
firefly
#c6e05a
moonlit
#e8e4d4

Water

Water I · Abyssal layout

Water I · Abyssal

Deep ocean: darker-at-depth gradient, sparing bioluminescent cyan, caustic ripples, sonar corridors.

Base
abyss
#081018
panel
#0a1622
Accents
biolume
#4fd8e8
depth
#1d3a4a
text
#dfe9f0
Water II · Riverrun layout

Water II · Riverrun

River charts: current-teal + foam-white linework, faint current-arrow texture, bookish serif.

Base
slate-blue
#0e161a
panel
#132026
Accents
current
#4a9fb0
foam
#e8eef0
deep
#2a4650
Water III · Tempest layout

Water III · Tempest

Storm sea: squall gradient, sea-glass teal + pale lightning, condensed display. Kinetic weather.

Base
storm
#10141c
panel
#161c28
Accents
sea-glass
#5bc4b2
lightning
#dfe8f2
squall
#2e3a4e

Interiors — town buildings

Interior I · Guildhall layout

Interior I · Guildhall

Civic stone hall: cool slate-stone base, guild-crimson banner accent, candle-brass linework, small-caps serif.

Base
stone
#14161a
panel
#1c1f24
Accents
guild-crimson
#a63446
candle-brass
#c9a55a
text
#d8dce2
Interior II · Chandlery layout

Interior II · Chandlery

Merchant shop at lamplight: cool ink base, lamplight-gold + verdigris-brass weights, price-tag label chips.

Base
ink
#121419
panel
#1a1e24
Accents
lamplight
#d9aa4e
verdigris
#6f9e8a
text
#e4e0d4

Forge

Forge I layout

Forge I

Volcanic near-black, ember orange → scarlet molten accents. Bold and hot.

Base
base
#100c0e
panel
#141012
Accents
ember
#ff7a1a
scarlet
#e5273a
flame
#ffb35c